October, 2026

Event Details
Forging Flames of Freedom: From Concept Art to Playable Revolution When: Friday, October 23, 2026 | 14:30-15:30 Where: AC Auditorium [6 Gravias str., Ag. Paraskevi Campus Organized by: Department of Computing and Mathematics at
Event Details
Forging Flames of Freedom:
From Concept Art to Playable Revolution
When: Friday, October 23, 2026 | 14:30-15:30
Where: AC Auditorium [6 Gravias str., Ag. Paraskevi Campus
Organized by: Department of Computing and Mathematics at Deree – The American College of Greece
In collaboration with: Noumenon
About the talk:
A behind-the-scenes look at the development of Flames of Freedom, exploring how historical research, artistic direction, character design, animation, gameplay systems and technology are transformed into an interactive experience. The talk follows the project from its original concept through real production decisions, challenges and iteration, offering students a practical view of how an independent game moves from idea to playable world.
Three members of the Flames of Freedom: 1821 development team will be joining the talk:
Emmanuel Stavroulakis
Creative Direction / Game Design / Character & Animation Production
Works across the creative and visual development of Flames of Freedom: 1821, including concept development, game design, character design, animation, 3D asset creation and visual production. His role focuses on shaping the game’s characters, movement, visual language and overall player experience.
George Stavroulakis
Programming / Gameplay Systems / Sound & Music
Works across the technical development of Flames of Freedom: 1821, including programming, gameplay implementation, systems development, sound design and music. His role focuses on turning the game’s design into functional interactive systems and shaping its technical and audio experience.
Giannis Kounadeas
Game Direction / Level Design / 3D Production
Works across game direction, level design and visual production for Flames of Freedom: 1821, including 3D asset creation, texturing, lighting and visual effects. His role focuses on building the game’s playable spaces, environments and overall visual atmosphere.
noumenon Website
noumenon LinkedIn
Flames of Freedom website
Steam

